Rulers of the Sea is a community centred passion project.
The design of the game started in 2016 as a one-man hobby. In 2019 a team of enthusiasts started building up around the concept. Together they invested and founded a studio called Deadeye Games.
The Deadeye Games team started a ‘proof of concept’ to establish a fanbase at the end of 2019. This proved successful.
The team currently exists of volunteers, working on the project for the love of the game design or in exchange for shares and an intention to hire once the project is adequately funded. No team members are on a payroll, all funds are used for advancing the project.
The project has been designed around community involvement. The massive amount of historically accurate content can best be sourced among community experts and generic features can be customized by skilled community members.
Strong community involvement will be a strategy to growth, to proper testing, quality and for creating great ambassadors.
The development of the game depends on successful funding. Pre-sales and donations are an important foundation in the investment strategy and company shares are sold to community members and larger investors alike.
The Roadmap offers an insight into the achievements and plans up to this date. Values of Deadeye Games are laid out in the Monetization Model and on the studio website.
* Our Community sources are Facebook, YouTube, Instagram, LinkedIn, the Newsletter, our official Discord and our Forum.
** Investors are owners of shares or share certificates. They might also be supporters (purchases and donations).